This monster appears in the Dungeons & Dragons Player's Handbook 2024.
Traits
Primal Bond. Add your Proficiency Bonus to any ability check or saving throw the beast makes.
Actions
Beast’s Strike. Melee Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d8 + 2 plus your Wisdom modifier Bludgeoning, Piercing, or Slashing damage (your choice when you summon the beast). If the beast moved at least 20 feet straight toward the target before the hit, the target takes an extra 1d6 damage of the same type, and the target has the Prone condition if it is a Large or smaller creature.
Roll20 Note: This stat block requires user edits for full functionality. Please use this list to ensure all edits are made appropriately for full effect.
- 'Your' refers to the Beast Master's statistics.
- Armor Class = 13 plus your Wisdom modifier.
- Hit Points = 5 + (5 times your ranger levels).
- Hit Dice = a number of d8s equal to your ranger level.
- Languages: Understands the languages you know.
- PB = your proficiency bonus.
- Primal Bond: Add your proficiency bonus to every ability check and saving throw the beast makes.
- Beast's Strike:
- Attack modifier = your spell attack modifier.
- Damage= 1d8+2 plus your Wisdom modifier (piercing, slashing, or bludgeoning, chosen when you summon the beast.)