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This monster appears in the Dungeons & Dragons Player's Handbook 2024.

Traits

Flyby (Air Only). The spirit doesn’t provoke Opportunity Attacks when it flies out of an enemy’s reach.

Pack Tactics (Land and Water Only). The spirit has Advantage on an attack roll against a creature if at least one of the spirit’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Water Breathing (Water Only). The spirit can breathe only underwater.

Actions

Multiattack. The spirit makes a number of Rend attacks equal to half this spell’s level (round down).

Rend. Melee Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d8 + 4 + the spell’s level Piercing damage.


Bestial Spirit

Small Beast, Neutral
  • Armor Class 13 (plus the spell's level; base included)
  • Hit Points 20
  • Speed 30 ft.; Climb 30 ft. (Land only); Fly 60 ft. (Air only); Swim 30 ft. (Water only)
STR
18 (4)
DEX
11 (0)
CON
16 (3)
INT
4 (-3)
WIS
14 (2)
CHA
5 (-3)
  • Saving Throws Str +4, Dex +0, Con +3, Int -3, Wis +2, Cha -3
  • Senses Darkvision 60 ft., passive Perception 12
  • Languages Understands the languages you know
  • Challenge None (0 XP)
  • Your Spell Casting Mod in Description (do NOT move this trait). 1
  • Spell Level in Description (do NOT move this trait). 2
  • HP Notes. Equals 20 (Air only) or 30 (Land and Water only) + 5 for each spell level above 2 (base included).
  • Flyby (Air Only). The spirit doesn't provoke Opportunity Attacks when it flies out of an enemy's reach.
  • Pack Tactics (Land and Water Only). The spirit has Advantage on an attack roll against a creature if at least one of the spirit's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
  • Water Breathing (Water Only). The spirit can breathe only underwater.

Actions


  • Multiattack. The spirit makes a number of Rend attacks equal to half this spell's level (round down) ([[floor(@{repeating_npctrait_$1_description}/2)]]).
  • Rend. Melee Weapon Attack: +@{npc_pb} + @{repeating_npctrait_$0_description} to hit, reach 5 ft., one target. Hit: (1d8 + 4 + @{repeating_npctrait_$1_description}) plus spell's level (included) Piercing damage.
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