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This chapter’s feats are organized by category—Origin, General, Fighting Style, or Epic Boon—and alphabetized in each category. All the feats are listed alphabetically in the Feat List table. If a feat can be taken more than once, an asterisk appears after its name in that table.

Parts of a Feat

The description of a feat contains the following parts, which are presented after the feat’s name.

  • Category. A feat is a member of a category, which is noted in the feat. If you’re instructed to choose a feat from a specific category, such as the Origin category, that category must appear under the feat’s name. If you’re instructed to choose a feat and no category is specified, you can choose from any category.
  • Prerequisite.To take a feat, you must meet any prerequisite in its description unless a feature allows you to take the feat without the prerequisite. If a prerequisite includes a class, you must have at least 1 level in that class to take the feat.
  • Benefit. The benefits of a feat are detailed after any prerequisites are listed. If you have a feat, you gain its benefits.
  • Repeatable. A feat can be taken only once unless its description states otherwise in a “Repeatable” subsection.

Feat List

*This feat can be taken more than once.

Feat   Category
Ability Score Improvement*
General
Actor
General
Alert
Origin
Archery
Fighting Style
Athlete
General
Blind Fighting
Fighting Style
Boon of Combat Prowess
Epic Boon
Boon of Dimensional Travel
Epic Boon
Boon of Energy Resistance
Epic Boon
Boon of Fate
Epic Boon
Boon of Fortitude
Epic Boon
Boon of Irresistible Offense
Epic Boon
Boon of Recovery
Epic Boon
Boon of Skill
Epic Boon
Boon of Speed
Epic Boon
Boon of Spell Recall
Epic Boon
Boon of the Night Spirit
Epic Boon
Boon of Truesight
Epic Boon
Charger
General
Chef
General
Crafter
Origin
Crossbow Expert
General
Crusher
General
Defense
Fighting Style
Defensive Duelist
General
Dual Wielder
General
Dueling
Fighting Style
Durable
General
Elemental Adept*
General
Fey-Touched
General
Grappler
General
Great Weapon Fighting
Fighting Style
Great Weapon Master
General
Healer
Origin
Heavily Armored
General
Heavy Armor Master
General
Inspiring Leader
General
Feat   Category
Interception
Fighting Style
Keen Mind
General
Lightly Armored
General
Lucky
Origin
Mage Slayer
General
Magic Initiate*
Origin
Martial Weapon Training
General
Medium Armor Master
General
Moderately Armored
General
Mounted Combatant
General
Musician
Origin
Observant
General
Piercer
General
Poisoner
General
Polearm Master
General
Protection
Fighting Style
Resilient
General
Ritual Caster
General
Savage Attacker
Origin
Sentinel
General
Shadow-Touched
General
Sharpshooter
General
Shield Master
General
Skilled*
Origin
Skill Expert
General
Skulker
General
Slasher
General
Speedy
General
Spell Sniper
General
Tavern Brawler
Origin
Telekinetic
General
Telepathic
General
Thrown Weapon Fighting
Fighting Style
Tough
Origin
Two-Weapon Fighting
Fighting Style
Unarmed Fighting
Fighting Style
War Caster
General
Weapon Master
General


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