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Level 5 Conjuration (Ranger, Wizard)

Casting Time: Action
Range: 30 feet
Components: S, M (a Melee weapon worth 1+ SP)
Duration: Instantaneous

You flourish the weapon used in the casting and then vanish to strike like the wind. Choose up to five creatures you can see within range. Make a melee spell attack against each target. On a hit, a target takes 6d10 Force damage.

You then teleport to an unoccupied space you can see within 5 feet of one of the targets.


Steel Wind Strike

5 Conjuration
  • Casting Time: Action
  • Range: 30 feet
  • Components: S M (a Melee weapon worth 1+ SP)
  • Duration: Instantaneous
  • Classes: Ranger, Wizard
  • You flourish the weapon used in the casting and then vanish to strike like the wind. Choose up to five creatures you can see within range. Make a melee spell attack against each target. On a hit, a target takes 6d10 Force damage. You then teleport to an unoccupied space you can see within 5 feet of one of the targets.
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