Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Pathfinder

Compendium

Type to search for a spell, item, class — anything!

Align Weapon

Edit Page Content

Align weapon makes a weapon chaotic, evil, good, or lawful, as you choose. A weapon that is aligned can bypass the damage reduction of certain creatures. This spell has no effect on a weapon that already has an alignment.

You can't cast this spell on a natural weapon, such as an unarmed strike. When you make a weapon chaotic, evil, good, or lawful, align weapon is a chaotic, evil, good, or lawful spell, respectively.

Attributes

Casting Time
1 standard action
Components
V, S, DF
Duration
1 min./level
Level
Cleric 2
Range
Touch
Saving Throw
Will negates (harmless, object)
School
Transmutation [see text]
Spell Resistance
Yes (Harmless, Object)
Target
Weapon touched or 50 projectiles (all of which must be together at the time of casting)
Advertisement Create a free account