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Akhlut

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A dorsal fin rises up from the back of this immense black-and-white-furred, wolflike beast.

Resembling nothing so much as a killer whale mixed with a wolf, the rarely seen akhlut stalks frigid seas and the frozen lands nearby, shrouded by perpetual blizzards. Legend holds that the first akhlut was born fully-formed in the eye of a polar hurricane, the merciless anger of the elements made flesh. Whether or not the tale is true, the akhlut's Ferocity is certainly as memorable as that of any storm.

While the akhlut appears as a wolf-orca hybrid on land, when it enters the water, its legs and fur Vanish and it transforms fully into the form of an orca. Akhluts are particularly skilled at charging into and out of water, their Transformation between shapes occurring in the blink of an eye.

Each akhlut fiercely defends its hunting grounds from other predators, and especially against other akhluts. While this does reduce the number of dangerous predators in a region, it's unclear whether replacing lesser predators with something as dangerous as an akhlut is actually preferable. Typically, an akhlut considers its territory to be the boundaries of the storm created by its Control Weather spell-like ability, and rarely travels far from this storm's borders.

An akhlut is 22 feet long and weighs 8,000 pounds.

Special Abilities

Savage Bite (Ex) An akhlut's bite threatens a critical hit on a roll of 1820.

Shore Storming (Ex) An akhlut automatically transforms into an orca whenever it is fully immersed in Water , losing its legs and fur. Likewise, when an akhlut emerges from the Water , it automatically transforms into its wolf-orca hybrid form. If an akhlut moves from Water To land (or vice versa) on the round before initiating Combat, it gains a +8 bonus on its Initiative check. This initial attack resolves as a Charge. An akhlut has the same statistics in both forms.

Snow Vision (Ex) An akhlut can see perfectly well in snowy conditions, and does not take any penalties on Perception Checks while in snowy weather.

Snow Walking (Su) An akhlut can walk on snow or thin sheets of ice as though affected by Water Walk . It only leaves a trail on such surfaces when it wants to.

Attributes

AC
30, Touch 11, Flat-footed 27 (+2 Dex, +1 Dodge, +19 Natural, 2 Size)
Alignment
N
Base Atk
+18
CMB
+30 (+34 Grapple)
CMD
43 (47 Vs. Trip)
CR
CR 13
Cha
6
Con
20
Creature Type
Magical Beast (Cold, Shapechanger)
DR
15/magic
Dex
15
Environment
Cold Lakes, Plains, Or Oceans
Feats
Dodge , Improved Critical (Bite), Improved Initiative , Improved Vital Strike , Iron Will , Power Attack , Skill Focus ( Stealth ), Vital Strike , Weapon Focus (Bite)
Fort
+16
HP
189 (18d10+90)
Immune
Cold
Init
N Huge Magical Beast ( Cold , Shapechanger ) +6
Int
4
Languages
Aquan (Cannot Speak)
Melee
Bite +27 (4d8+15/15-20 Plus 4d6 Cold And Grab )
Organization
Solitary
Racial Modifiers
+4 Perception , +12 Stealth In Snow
Reach
10 Ft.
Ref
+13
SQ
Change Shape (Orca; Beast Shape Iii ), Hold Breath , Snow Walking
Senses
Darkvision 60 Ft., Low-light Vision, Scent , Snow Vision; Perception +14
Size
Huge
Skills
Acrobatics +2 (+6 When Jumping), Perception +14, Stealth +16 (+28 In Snow), Swim +18
Space
15 Ft.
Special Attacks
Savage Bite, Shore Storming, Swallow Whole (2d8+15 Bludgeoning Damage Plus 4d6 Cold , Ac 19, 18 Hp)
Speed
40 Ft., Swim 60 Ft.
Spell-Like Abilities
(Cl 18th; Concentration +16) 1/day— Control Weather (Windy Or Cold Weather Only)
Str
31
Treasure
None
Weaknesses
Vulnerability To Fire
Will
+10
Wis
15
XP
25,600
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