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Pathfinder

Compendium

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Djinni

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This creature stands nearly twice as tall as a human, although its lower torso trails away into a vortex of mist and wind.

The djinn (singular djinni) are genies from the Plane of Air. They are said to be made of the stuff of clouds, with the strength of the mightiest storms. A djinni is about 10 feet tall and weighs about 1,000 pounds.

Djinn disdain physical combat, preferring to use their magical powers and aerial abilities against foes. A djinni overmatched in combat usually takes flight and becomes a whirlwind to harass those who follow. When faced with no other option than melee combat, most djinn prefer to wield masterwork scimitars two-handed.

Among other genies, djinn get along well with jann and marids. They are frequently at odds with the shaitans, and are sworn enemies of the efreet, despising these fiery genies more than any other genie race. So legendary is the conflict between the efreet and the djinn that many spellcasters attempt (to varying degrees of success) to secure a djinni's servitude by promising to aid the cause against their hated enemies.

A small percentage of djinn are noble. Noble djinn, often called viziers, have 10 Hit Dice, Strength 23, and Charisma 17, and can grant three wishes to any being (nongenies only) who captures them. Djinn nobles are CR 8.

Special Abilities

Air Mastery (Ex) Airborne creatures take a 1 penalty on attack and damage rolls against a djinni.

Attributes

AC
19, Touch 14, Flat-footed 14 (+4 Dex, +1 Dodge, +5 Natural, -1 Size)
Alignment
Cg
Base Atk
+7
CMB
+12
CMD
27
CR
CR 5
Cha
15
Con
14
Creature Type
Outsider (Air, Extraplanar)
Dex
19
Environment
Any (Plane Of Air)
Feats
Combat Casting , Combat Reflexes , Dodge , Improved Initiative B , Wind Stance
Fort
+4
HP
52 (7d10+14)
Immune
Acid
Init
Cg Large Outsider ( Air , Extraplanar ) +8
Int
14
Languages
Aquan, Auran, Common, Ignan, Terran; Telepathy 100 Ft.
Melee
2 Slams +10 (1d8+4) Or Mwk Scimitar +11/+6 (1d8+4/18-20)
Organization
Solitary, Pair, Company (3-6), Or Band (7-10)
Reach
10 Ft.
Ref
+9
Senses
Darkvision 60 Ft.; Perception +12
Size
Large
Skills
Appraise +12, Craft (Any One) +12, Fly +20, Knowledge (Planes) +12, Perception +12, Sense Motive +12, Spellcraft +12, Stealth +10
Space
10 Ft.
Special Attacks
Air Mastery, Whirlwind (1/10 Minutes, 1050 Ft. Tall, 1d8+4 Damage, Dc 17)
Speed
20 Ft., Fly 60 Ft. (Perfect)
Spell-Like Abilities
(Cl 9th) At Will— Invisibility (Self Only), Plane Shift (Willing Targets To Elemental Planes, Astral Plane, Or Material Plane Only) 1/day— Create Food And Water , Create Wine (As Create Water , But Wine Instead), Gaseous Form (For Up To 1 Hour), Major Creation (Created Vegetable Matter Is Permanent), Persistent Image (Dc 17), Wind Walk
Str
18
Treasure
Standard (Masterwork Scimitar, Other Gear)
Will
+7
Wis
15
XP
1,600
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