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Pathfinder

Compendium

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Shadow

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Barely seen out of the corner of the eye, this wisp of shadow is vaguely humanoid in outline and writhes with unholy life.

The sinister shadow skirts the border between the gloom of darkness and the harsh truth of light. The shadow prefers to haunt ruins where civilization has moved on, where it hunts living creatures foolish enough to stumble into its territory. The shadow is an undead horror, and as such has no goals or outwardly visible motivations other than to sap life and vitality from living beings.

Special Abilities

Create Spawn (Su) A humanoid creature killed by a shadow's Strength Damage Becomes a shadow under the control of its killer in 1d4 rounds.

Strength Damage (Su) A shadow's touch deals 1d6 points of Strength Damage To a living creature. This is a negative energy effect. A creature dies if this Strength Damage Equals or exceeds its actual Strength score.

Attributes

AC
15, Touch 15, Flat-footed 12 (+2 Deflection, +2 Dex, +1 Dodge)
Alignment
Ce
Base Atk
+2
CMB
+4
CMD
17
CR
CR 3
Cha
15
Con
&Mdash;
Creature Type
Undead (Incorporeal)
Defensive Abilities
Incorporeal , Channel Resistance +2
Dex
14
Environment
Any
Feats
Dodge , Skill Focus ( Perception )
Fort
+3
HP
19 (3d8+6)
Immune
Undead Traits
Init
Ce Medium Undead ( Incorporeal ) +2
Int
6
Melee
Incorporeal Touch +4 (1d6 Strength Damage )
Organization
Solitary, Pair, Gang (3-6), Or Swarm (7-12)
Racial Modifiers
+4 Stealth In Dim Light (4 In Bright Light)
Ref
+3
Senses
Darkvision 60 Ft.; Perception +8
Size
Medium
Skills
Fly +11, Perception +8, Stealth +8 (+12 In Dim Light, +4 In Bright Light)
Special Attacks
Create Spawn
Speed
Fly 40 Ft. (Good)
Str
&Mdash;
Treasure
Standard
Will
+4
Wis
12
XP
800
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