Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Pathfinder

Compendium

Type to search for a spell, item, class — anything!

Trox

Edit Page Content

This hulking juggernaut has two massively muscled arms and a group of four smaller ones that jut from under its rib cage.

Trox were once members of a much smaller and more docile race of subterranean burrowers, but were long ago enslaved by the duergar and bred into useful brutes. Eventually, several clans of trox were able to escape their slavers and reach the surface world, though they found the creatures above were just as eager to enslave them. Most trox still live a life of servitude. A free trox tends to be loyal to its true friends and inquisitive, though it can harbor deep grudges and resentments.

Trox Characters

Trox are defined by their class levels—they do not possess racial Hit Dice. Despite having no racial Hit Dice, trox are powerful creatures and their CR is 2 higher than a human of the same level. All trox have the following racial traits.

+6 Strength, –2 Intelligence, –2 Wisdom, –2 Charisma: Trox are very strong, but they can be dim, unreceptive, and inhospitable.

Normal Speed: Trox have a base speed of 30 feet.

Large: Trox are Large and take a –1 size penalty to AC, take a –4 size penalty on Stealth checks, and gain a +1 size bonus on combat maneuver checks and to combat maneuver defense.

Darkvision 60 ft.: Trox can see in the dark up to 60 feet.

Burrow: Trox have a burrow speed of 20 feet.

Frenzy: See stat block above.

Grabbing Appendages: See stat block above.

Languages: Terran. A Trox with a high Intelligence score can choose from the following: Common, Dwarven, Giant, Orc, and Undercommon.

Special Abilities

Frenzy (Ex) : Once per day when a trox takes damage, it flies into a frenzy for 1 minute, gaining a +2 racial bonus to Constitution and Strength, but a 2 penalty to AC.

Grabbing Appendages (Ex) : A trox's smaller arms are useful for little more than aiding grappling. Trox gain Improved Grapple as a bonus feat, and can maintain a grapple and still make attacks with their main arms.

Attributes

AC
12, Touch 10, Flat-footed 11
Alignment
Cn
Base Atk
+1
Base Statistics
When Not Raging, The Trox's Statistics Are
CMB
+9 (+11 Grapple)
CMD
18 (20 Vs. Grapple)
CR
CR 2
Cha
6
Con
18
Creature Type
Monstrous Humanoid
Dex
13
Environment
Tropical Deserts
Feats
Improved Grapple B , Power Attack
Fort
+4
HP
15
Init
Trox Barbarian 1 Cn Large Monstrous Humanoid +1
Int
8
Languages
Terran
Melee
Warhammer +7 (2d6+7/3)
Monster Class
Trox barbarian 1
Organization
Solitary, Band (2-8), Or Clan (9-20)
Reach
10 Ft.
SQ
Fast Movement, Grabbing Appendages
Senses
Darkvision 60 Ft.; Perception +0
Size
Large
Skills
Climb +11, Intimidate +2, Survival +4
Space
10 Ft.
Special Attacks
Frenzy, Rage (6 Rounds/day)
Speed
40 Ft., Burrow 20 Ft.
Str
25
Treasure
Npc Gear (Leather Armor, Warhammer, Other Treasure)
Will
+0; Warhammer +5 (2d6+5/3)
Wis
10
XP
600
Advertisement Create a free account