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Pathfinder

Compendium

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Trox

This hulking Juggernaut has two massively muscled arms and a group of four smaller ones that jut from under its rib cage.

Trox were once members of a much smaller and more docile race of subterranean burrowers, but were long ago enslaved by the Duergar and bred into useful brutes. Eventually, several clans of trox were able to escape their slavers and reach the surface world, though they found the creatures above were just as eager to enslave them. Most trox still live a life of servitude. A free trox tends to be loyal to its true friends and inquisitive, though it can harbor deep grudges and resentments.

Trox Characters

Trox are defined by their class levels—they do not possess racial Hit Dice. Despite having no racial Hit Dice, trox are powerful creatures and their CR is 2 higher than a human of the same level. All trox have the following racial traits.

+6 Strength, –2 Intelligence, –2 Wisdom, –2 Charisma: Trox are very strong, but they can be dim, unreceptive, and inhospitable.

Normal Speed: Trox have a base speed of 30 feet.

Large: Trox are Large and take a –1 size Penalty to AC, take a –4 size Penalty on Stealth checks, and gain a +1 size bonus on Combat Maneuver checks and to Combat Maneuver defense.

Darkvision 60 ft.: Trox can see in the dark up to 60 feet.

Burrow: Trox have a Burrow speed of 20 feet.

Frenzy: See stat block above.

Grabbing Appendages: See stat block above.

Languages: Terran. A Trox with a high Intelligence score can choose from the following: Common, Dwarven, Giant, Orc, and Undercommon.

Special Abilities

Frenzy (Ex) : Once per day when a trox takes Damage, it flies into a frenzy for 1 minute, gaining a +2 racial bonus to Constitution and Strength, but a 2 Penalty to AC.

Grabbing Appendages (Ex) : A trox's smaller arms are useful for little more than aiding grappling. Trox gain Improved Grapple as a bonus feat, and can maintain a Grapple and still make attacks with their main arms.

Attributes

Trox

CR 2

  • XP

    600
  • Trox barbarian 1
  • Cn Large Monstrous Humanoid
  • Init

    +1;

    Senses

    Darkvision 60 Ft.;
  • DEFENSE

  • AC

    12, touch 10, flat-footed 11 (12, Touch 10, Flat-footed 11)
  • hp

    15(—)
  • Fort

    +4,

    Ref

    +—,

    Will

    +0
  • OFFENSE

  • Speed

    40 Ft., Burrow 20 Ft.
  • Melee

    Warhammer +7 (2d6+7/3)
  • Special Attacks

    Frenzy, Rage (6 Rounds/day)
  • Reach

    10 Ft.
  • STATISTICS

  • Str

    25,

    Dex

    13,

    Con

    18,

    Int

    8,

    Wis

    10,

    Cha

    6
  • Base Atk

    +1;

    CMB

    9;

    CMD

    18
  • Feats

    Improved Grapple B, Power Attack,
  • Skills

    Climb +11 Intimidate +2 Survival +4
  • Languages

    Terran
  • SQ

    Fast Movement, Grabbing Appendages
  • ECOLOGY

  • Environment

    Tropical Deserts
  • Organization

    Solitary, Band (2-8), Or Clan (9-20)
  • Treasure

    Npc Gear (Leather Armor, Warhammer, Other Treasure)