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Pathfinder

Compendium

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Efreeti

This muscular giant has crimson skin, smoldering eyes, and small black horns. Smoke rises in curls from its flesh.

The efreet (singular efreeti) are genies from the Plane of Fire. An Efreeti stands about 12 feet tall and weighs about 2,000 pounds.

Efreet have few allies among geniekind. They certainly hate djinn, and attack them on sight. They hold an equally strong enmity for marids, and view the jann as frail and weak. Efreet often work closely with shaitans, yet even then alliances are temporary at best.

A small percentage of efreet are noble. Noble efreet, often called maliks, have 13 Hit Dice and gain the following spell-like abilities: 3/day—Fireball, Heat Metal; 1/day—greater Invisibility, pyroclastic storm (as Ice Storm, with fire instead of cold damage). A noble efreeti's Caster Level for its Spell-Like Abilities is 15th. Noble efreet are CR 10.

Special Abilities

Change Size (Sp) Twice per day, an Efreeti can magically change a creature's size. This works just like an Enlarge Person Or Reduce Person Spell (the Efreeti chooses when using the ability), except that the ability can work on the Efreeti. A DC 13 Fortitude save negates the effect. The save DC is Charisma-based. This is the equivalent of a 2nd-level spell.

Heat (Ex) An efreeti's body deals 1d6 points of fire Damage whenever it hits in melee, or in each round it grapples.

Attributes

Efreeti

CR 8

  • XP

    4,800
  • Le Large Outsider (Extraplanar, Fire)
  • Init

    +7;

    Senses

    Darkvision 60 Ft., Detect Magic;Perception +15
  • DEFENSE

  • AC

    21, touch 13, flat-footed 17 (+3 Dex, +1 Dodge, +8 Natural, 1 Size)
  • hp

    95(10d10+40)
  • Fort

    +7,

    Ref

    +10,

    Will

    +9
  • Immunities

    Fire;
  • OFFENSE

  • Speed

    20 Ft., Fly 40 Ft. (Perfect)
  • Melee

    2 Slams +15 (1d8+6 Plus 1d6 Fire) Or Mwk Falchion +16/+11 (2d6+9/18-20)
  • Special Attacks

    Change Size, Heat
  • Reach

    10 Ft.
  • Spell-Like Abilities

    (CL 11; )
  • STATISTICS

  • Str

    23,

    Dex

    17,

    Con

    18,

    Int

    12,

    Wis

    14,

    Cha

    15
  • Base Atk

    +10;

    CMB

    17;

    CMD

    31
  • Feats

    Combat Casting, Combat Reflexes, Deceitful, Dodge, Improved Initiative B, Quicken Spell-like Ability (Scorching Ray),
  • Skills

    Bluff +19 Craft +14 Disguise +10 Fly +13 Intimidate +15 Perception +15 Sense Motive +15 Stealth +8
  • Languages

    Auran, Aquan, Common, Ignan, Terran; Telepathy 100 Ft.
  • SQ

    Change Shape (Humanoid Or Giant, Alter Self Or Giant Form I )
  • ECOLOGY

  • Environment

    Any (Plane Of Fire)
  • Organization

    Solitary, Pair, Company (3-6), Or Band (7-12)
  • Treasure

    Standard (Mwk Falchion, Other Gear)