Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Pathfinder

Compendium

Type to search for a spell, item, class — anything!

Quench

Edit Page Content

Quench is often used to put out forest fires and other conflagrations. It extinguishes all nonmagical fires in its area. The spell also dispels any fire spells in its area, though you must succeed on a dispel check (1d20 +1 per Caster Level, maximum +15) against each spell to dispel it. The DC to dispel such spells is 11 + the Caster Level of the fire spell.

Each Creature with the fire subtype within the area of a Quench spell takes 1d6 points of Damage per Caster Level (maximum 10d6, no save allowed).

Alternatively, you can target the spell on a single magic item that creates or controls flame. The item loses all its fire-based magical abilities for 1d4 hours unless it succeeds on a Will save. Artifacts are immune to this effect.

Attributes

Casting Time
1 standard action
Components
V, S, DF
Duration
Instantaneous
Level
Druid 3
Range
Medium (100 ft. + 10 ft./level)
Saving Throw
None or Will negates (object)
School
Transmutation
Spell Resistance
No Or Yes (Object)
Target
One 20-ft. cube/level (S) or one fire-based magic item
Advertisement Create a free account