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Pathfinder

Compendium

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Slithering Tracker

An alien inhabitant of the dark underworld, the Slithering Tracker is a glistening Creature of transparent ooze, typically about 3 inches thick and at least 3 feet in diameter. When still, it looks like a wet patch of stone or a patch of condensation on a wall. Comparatively slow moving, the Slithering Tracker relies on its transparency and knack for ambushing to Surprise prey.

Once a Slithering Tracker has paralyzed a living Creature, it flows over an exposed patch of flesh, grabbing on and draining blood from the victim. A Slithering Tracker can drain a human-sized Creature of its blood with shocking swiftness, leaving only a desiccated carcass behind. A Slithering Tracker can go some time between meals, but never turns down easy prey. The larger a Slithering Tracker grows, the more voracious its appetite becomes, until, after a particularly large feeding, the Creature splits into two smaller slithering trackers that eventually go their separate ways in search of feeding territory.

Slithering trackers are not harmed by bright light, but still prefer to avoid areas of intense illumination or natural sunlight, and so only venture aboveground at night. They prefer the cool, damp environment of their Native caves and tunnels.

Although intelligent and cunning, slithering trackers are entirely alien creatures. They do not possess any language of their own, although they can usually understand the dominant language of the region they dwell in—usually Undercommon. Some underworld inhabitants do manage to forge alliances with slithering trackers, or at least exist with them in symbiosis by providing the creatures with easy and regular prey, but as one can never truly know a slithering tracker's desires or motivations, such alliances are dangerous to rely upon.

Special Abilities

Paralysis (Ex) Any Creature that is hit by a slithering tracker's slam attack comes into contact with the anesthetizing slime it secretes. The opponent must succeed on a DC 18 Fortitude save or be paralyzed—at the end of each round thereafter, the paralyzed victim can attempt a new Fortitude save to recover from this paralysis. When a victim recovers from a slithering tracker's paralysis, the victim is staggered for 1d6 rounds. This DC is Constitution-based.

Transparent (Ex) Because of its lack of coloration, a Slithering Tracker is difficult to discern from its surroundings in most environments. The Slithering Tracker gains a +8 racial bonus on Stealth Checks as a result, and can move at full speed without taking a Penalty on Stealth Checks. A Creature that fails to notice a Slithering Tracker and walks into it automatically takes Damage as if struck by the slithering tracker's slam attack and is immediately subject to a Grab Attempt and paralysis by the Ooze .

Attributes

Slithering Tracker

CR 4

  • XP

    1,200
  • N Small Ooze
  • Init

    +4;

    Senses

    Blindsense 60 Ft.;Perception +7
  • DEFENSE

  • AC

    15, touch 15, flat-footed 11 (+4 Dex, +1 Size)
  • hp

    42(4d8+24)
  • Fort

    +7,

    Ref

    +5,

    Will

    +1
  • Immunities

    Mind-affecting Effects, Ooze Traits;
  • OFFENSE

  • Speed

    10 Ft., Climb 10 Ft.
  • Melee

    2 Slams +7 (1d6+3 Plus Grab And Paralysis)
  • Special Attacks

    Blood Drain (1d2 Constitution), Grab (Colossal)
  • STATISTICS

  • Str

    16,

    Dex

    18,

    Con

    23,

    Int

    11,

    Wis

    10,

    Cha

    1
  • Base Atk

    +3;

    CMB

    5;

    CMD

    19
  • Feats

    Skill Focus (Perception), Skill Focus (Stealth),
  • Skills

    Climb +11 Perception +7 Stealth +20 ;

    Racial Modifiers

    +8 Stealth
  • Languages

    Undercommon (Cannot Speak)
  • SQ

    Transparent
  • ECOLOGY

  • Environment

    Any Ruins Or Underground
  • Organization

    Solitary Or Pair
  • Treasure

    Incidental