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Pathfinder Second Edition

Compendium

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Drider

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The first fleshwarping process mastered by the drow remains both their most successful and most infamous: the Drider. Fusing the body of a drow with that of a giant spider, driders are a sexually dimorphic fleshwarp—the only Fleshwarp known to be able to produce young. While female driders have the upper torsos of elegant drow women with mouths featuring sharp poisoned fangs, male driders have hideous, mutated countenances that further blend the Humanoid form with that of a spider; the difference in appearance is perhaps a Reflection on the matriarchal Nature of drow society. In combat, all driders are equally Dangerous.

Although the fleshwarping process was originally intended to be a punishment for drow who fell from grace, the significant powers and strengths gained from the horrifying transformation are attractive to some drow, and an increasing number of lower-ranking citizens in drow Cities volunteer themselves for the painful procedure. In return for mandatory time (typically measured in decades) serving as a guardian, soldier, or other public servant, such volunteer driders are later allowed to lead their own lives, typically in caverns located in a city’s periphery. The painful truth is that for most driders, they do not live long enough to see this reward, for the drow have a penchant for working their fleshwarped slaves to death or deploying them in Deadly war missions in which survival is a only a remote possibility.

Most driders use Arcane magic, but driders who use Divine magic are well known, while a rare few use Occult or Primal magic. A drider’s innate Spells remain the same regardless of the Magical tradition, but those who use different types of magic as prepared Spells may well have entirely different Spells prepared than the Drider presented below.

Attributes

alignment
CE
arcana
14
armor_class
24
athletics
12
casts_cantrip
TRUE
charisma_modifier
4
constitution_modifier
3
description
The first fleshwarping process mastered by the drow remains both their most successful and most infamous: the drider. Fusing the body of a drow with that of a giant spider, driders are a sexually dimorphic fleshwarp—the only fleshwarp known to be able to produce young. While female driders have the upper torsos of elegant drow women with mouths featuring sharp poisoned fangs, male driders have hideous, mutated countenances that further blend the humanoid form with that of a spider; the difference in appearance is perhaps a reflection on the matriarchal nature of drow society. In combat, all driders are equally dangerous. Although the fleshwarping process was originally intended to be a punishment for drow who fell from grace, the significant powers and strengths gained from the horrifying transformation are attractive to some drow, and an increasing number of lower-ranking citizens in drow cities volunteer themselves for the painful procedure. In return for mandatory time (typically measured in decades) serving as a guardian, soldier, or other public servant, such volunteer driders are later allowed to lead their own lives, typically in caverns located in a city’s periphery. The painful truth is that for most driders, they do not live long enough to see this reward, for the drow have a penchant for working their fleshwarped slaves to death or deploying them in deadly war missions in which survival is a only a remote possibility. Most driders use arcane magic, but driders who use divine magic are well known, while a rare few use occult or primal magic. A drider’s innate spells remain the same regardless of the magical tradition, but those who use different types of magic as prepared spells may well have entirely different spells prepared than the drider presented below. Some creatures, notably drow, are not happy with merely killing their enemies. They revel in the total degradation of their foes through the horrifying transformative technique known as fleshwarping. Though the fleshwarping process was not created by the drow, many believe they perfected it. The drow torture their enemies in vats of churning magical reagents, reshaping their flesh and psyche alike into horrid and monstrous things. The reconstitution of flesh results in countless variations of fleshwarps, and the following are just a couple of examples of these horrors. Failed Fleshwarps Not every fleshwarp emerges from its vat capable of survival. Many perish within minutes, as organs fundamental for life simply fail or collapse in on themselves. Fleshwarpers can usually recycle failed fleshwarps back into the mix quickly enough, but now and then, remnants known as fleshdregs are stable enough to live pain-wracked lives of their own. These foul creatures often infest fleshwarper holdings, like rats or other vermin do in less awful locations. Other Fleshwarps Grothluts may be the weakest example of a fleshwarp, and driders the most successful, but others exist as well. Ghonhatines are lumbering fleshwarps formed from xulgaths, while the tentacled irnakurses are formed from surface-dwelling elves. Sinspawn (pages 296–297) are fleshwarps as well, of course, although their methods of creation differ drastically from the techniques mastered by drow.
dexterity_modifier
3
hit_points_max
95
immunities
sleep
intelligence_modifier
2
intimidation
14
languages
Elven, Undercommon
level
6
npc_type
Creature
perception
13
religion
13
saving_throws_fortitude
13
saving_throws_notes
+1 status to all saves vs. magic
saving_throws_reflex
13
saving_throws_will
15
senses
darkvision
size
Large
speed
30
speed_notes
climb 20 feet
spell_attack
17
spell_dc
20
spellcaster_prepared
TRUE
stealth
15
strength_modifier
4
traits
Aberration
wisdom_modifier
3
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