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Pathfinder Second Edition

Compendium

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Enthrall

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Enthrall [two-actions] (Spell 3)
Auditory, Concentrate, Emotion, Manipulate

Traditions Arcane, Occult
Range 120 feet; Targets all creatures in range
Defense Will; Duration sustained

Your words fascinate your targets. You speak or sing without interruption throughout the casting and duration. Targets who notice your speech or song might give their undivided attention; each target must attempt a Will save. The GM might grant a circumstance bonus (to a maximum of +4) if the target is of an opposing Religion, Ancestry, or political leaning, or is otherwise unlikely to agree with what you’re saying.

Each creature that comes within range has to attempt a save when you Sustain the spell. If you’re speaking, Enthrall gains the Linguistic trait.

Critical Success The target is unaffected and notices that you tried to use magic.

Success The target needn’t pay attention but doesn’t notice you tried to use magic (it might notice others are enthralled).

Failure The target is fascinated with you. It can attempt another Will save if it witnesses Actions or speech with which it disagrees. If it succeeds, it’s no longer fascinated and is temporarily immune for 1 hour. If the target is subject to a hostile act, or if another creature succeeds at a Diplomacy or Intimidation check against it, the fascination ends immediately.

Critical Failure As failure, but the target can’t attempt a save to end the fascination if it disagrees with you.

Attributes

cast_actions
Two-action
category
spell
description
Your words fascinate your targets. You speak or sing without interruption throughout the casting and duration. Targets who notice your speech or song might give their undivided attention; each target must attempt a Will save. The GM might grant a circumstance bonus (to a maximum of +4) if the target is of an opposing religion, ancestry, or political leaning, or is otherwise unlikely to agree with what you’re saying. Each creature that comes within range has to attempt a save when you Sustain the spell. If you’re speaking, enthrall gains the linguistic trait.
duration
sustained
level
3
magic_traditions
arcane, occult
range
120 feet
save_critical_failure
As failure, but the target can’t attempt a save to end the fascination if it disagrees with you.
save_critical_success
The target is unaffected and notices that you tried to use magic.
save_failure
The target is fascinated with you. It can attempt another Will save if it witnesses actions or speech with which it disagrees. If it succeeds, it’s no longer fascinated and is temporarily immune for 1 hour. If the target is subject to a hostile act, or if another creature succeeds at a Diplomacy or Intimidation check against it, the fascination ends immediately.
save_success
The target needn’t pay attention but doesn’t notice you tried to use magic (it might notice others are enthralled).
save_type
will
saving_throw
NORMAL
subcategory
spell
target
all creatures in range
traits
auditory, concentrate, emotion, manipulate
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