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Pathfinder Second Edition

Compendium

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Glabrezu

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Glabrezus are looming behemoths who revel in the act of twisting mortal desires into their ultimate ruin, betraying and manipulating as easily as they breathe. Desires granted by a Glabrezu always come to fruition in the most destructive way possible, turning a wish or hope into a potent and devastating act of betrayal—although the long-term repercussions are not always immediately apparent. For example, a struggling weapon smith might wish for fame and skill at their craft, only to find that their best patron is a cruel and sadistic murderer who uses the Weapons in bloody sprees. Or a lonely widower might have his desire granted in the form of a lost love returned to “life” as a Vampire. Glabrezus are nothing if not creative in addressing a mortal’s needs.

These massive demons have enormous pincers and a pair of smaller Humanoid arms sprouting from their chests, but their size belies their skill at magic, and they possess formidable innate Spells. Treachery demons arise from the souls of mortals engaged in treason and deception.

Attributes

alignment
CE
armor_class
34
casts_cantrip
TRUE
charisma_modifier
7
constitution_modifier
7
deception
28
description
Glabrezus are looming behemoths who revel in the act of twisting mortal desires into their ultimate ruin, betraying and manipulating as easily as they breathe. Desires granted by a glabrezu always come to fruition in the most destructive way possible, turning a wish or hope into a potent and devastating act of betrayal—although the long-term repercussions are not always immediately apparent. For example, a struggling weapon smith might wish for fame and skill at their craft, only to find that their best patron is a cruel and sadistic murderer who uses the weapons in bloody sprees. Or a lonely widower might have his desire granted in the form of a lost love returned to “life” as a vampire. Glabrezus are nothing if not creative in addressing a mortal’s needs. These massive demons have enormous pincers and a pair of smaller humanoid arms sprouting from their chests, but their size belies their skill at magic, and they possess formidable innate spells. Treachery demons arise from the souls of mortals engaged in treason and deception. When a sinful mortal soul is judged and sent on to the Abyss, it can become a deadly fiend—a demon. Demons are living incarnations of sin—be they classic sins like wrath or gluttony, or more “specialized” depravities like an obsession with torture or the act of treason or treachery. Once formed, a demon’s driving goals are twofold—the amassing of personal power, and the corruption of mortal souls to cause them to become tainted by sin. In this way demons ensure a never-ending supply of new demons to bolster their ever-growing ranks in the Abyss. Demonic Deities The most powerful demons are known as demon lords (the term is gender neutral in this case). Of these divinities, Lamashtu is the most powerful. Countless other demon lords exist, including Abraxas, Cyth-V’sug, Kabriri, and Zura. The Nature of Chaos Some say that the nature of chaos inherently precludes cooperation and subtlety, but demons are proof of the fallacy of this claim. What Makes a Sin? Some classify sin into seven categories—envy, gluttony, greed, lust, pride, sloth, and wrath. While these sins embody some of the most powerful and numerous demons, far more than seven demons exist. Any act of cruelty or destruction a mortal takes to gratify the self at others’ expense is, in effect, a sin, and any such act can spawn a demon from a soul in the afterlife. Demonic Possession Some demons specialize in the art of possessing creatures or objects to spread fear and chaos. In such cases a demon gains a powerful disguise with which to work its evils upon the world, a subterfuge that delights the demon. Sinful Destruction While they enjoy causing destruction themselves, most demons prefer to trick and tempt mortals into falling to sin of their own volition. Demonic Locations The sprawling, heaving, changing realm of the Abyss is the planar home of demonic life, but demons can be found anywhere the capacity to sin exists. Evil or foolish conjurers are fond of calling upon demons for advice or darker needs. When the Abyss wears through the boundaries of reality to create wound-like portals into other worlds, demons can spill over to wreak incredible havoc. Demonic Sources When a sinful mortal soul is consigned to the Abyss, it spends time wallowing in the mire and feeding on filth. If it survives and is not itself eaten, the soul eventually ascends into a demon, as influenced by the nature of its sin, yet most demons are themselves capable of reproduction as well. The fecundity of demonic life is perhaps the greatest—and most threatening—aspect of these dangerous fiends. Other Demons The Abyss may be the largest of the Outer Planes, and mortals have an equally large capacity to betray themselves, society, and the natural order of reality. With this limitless source for increasingly specialized sins, the Abyss is constantly generating new types of demons to plague reality. While the vast majority of these are swiftly destroyed and never rise again, enough survive that dozens, if not hundreds, of types of demons are known to exist beyond those listed here. The shadowy invidiak is a demon without a body, born of envious souls. The goat-faced, flame-hooved brimorak rises from the souls of arsonists. Slimy, horned blood demons spawn from assassins, boar demons from the greedy... the list goes on and on.
dexterity_modifier
2
diplomacy
26
hit_points_max
280
intelligence_modifier
3
intimidation
26
languages
Abyssal, Celestial, Draconic, telepathy 100 feet, tongues
level
13
npc_type
Creature
perception
24
religion
22
saving_throws_fortitude
26
saving_throws_notes
+1 status to saves vs. magic
saving_throws_reflex
19
saving_throws_will
24
senses
darkvision, true seeing
size
Huge
society
22
speed
35
spell_dc
34
stealth
21
strength_modifier
7
traits
Demon, Fiend
weaknesses
cold iron 10, good 10
wisdom_modifier
3
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