Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Pathfinder Second Edition

Compendium

Type to search for a spell, item, class — anything!

Advertisement Create a free account

Giant Toad

Ready to play? Build unlimited Pathfinder 2e characters Create Now

A giant toad’s Poison glands can be harvested and used as raw materials to craft a specialized Poison known somewhat inaccurately as “toad tears” (likely due to the harvesting process, which requires one to dig the glands out from behind the eyes). One giant toad’s Poison gland can supply enough materials for a single dose.

Attributes

Giant Toad

Creature 2

NLargeAnimal
  • Perception8; low-light vision, scent (imprecise) 30 feet
  • Skills athletics 9 (+11 to High Jump or Long Jump) stealth 6
  • Str5Dex2Con3Int -4Wis2Cha-2
  • AC 17 Fort9Ref8Will6
  • HP 36
  • Poisonous Warts Any creature that hits the giant toad with an unarmed Strike or otherwise touches the toad is exposed to giant toad poison.
  • Speed25 feet,
  • Melee bite 11 Damage1d8+5 piercing plus Grabtongue 11 (reach 10 feet) Damage— — tongue grab
  • Giant Toad Poison (poison) Saving Throw: DC 19 Fortitude; Maximum Duration: 6 rounds; Stage 1: stupefied 1 (1 round); Stage 2: stupefied 1 and confused (1 round)
  • Swallow Whole (attack) Medium, 1d8+2 (1d8+2) bludgeoning, Rupture 8. The monster attempts to swallow a creature of the listed size or smaller that it has grabbed in its jaws or mouth. If a swallowed creature is of the maximum size listed, the monster can’t use Swallow Whole again. If the creature is smaller than the maximum, the monster can usually swallow more creatures; the GM determines the maximum. The monster attempts an Athletics check opposed by the grabbed creature’s Reflex DC. If it succeeds, it swallows the creature. The monster’s mouth or jaws no longer grab a creature it has swallowed, so the monster is free to use them to Strike or Grab once again. The monster can’t attack creatures it has swallowed. A swallowed creature is grabbed, is slowed 1, and has to hold its breath or start suffocating. The swallowed creature takes the listed amount of damage when first swallowed and at the end of each of its turns while it’s swallowed. If the victim Escapes this ability’s grabbed condition, it exits through the monster’s mouth. This frees any other creature grabbed in the monster’s mouth or jaws. A swallowed creature can attack the monster that has swallowed it, but only with unarmed attacks or with weapons of light Bulk or less. The engulfing creature is flat-footed against the attack. If the monster takes piercing or slashing damage equaling or exceeding the listed Rupture value from a single attack or spell, the engulfed creature cuts itself free. A creature that gets free by either Escaping or cutting itself free can immediately breathe and exits the swallowing monster’s space. If the monster dies, a swallowed creature can be freed by creatures adjacent to the corpse if they spend a combined total of 3 actions cutting the monster open with a weapon or unarmed attack that deals piercing or slashing damage.
  • Tongue Grab A creature hit by the giant toad's tongue becomes grabbed by the giant toad. The creature isn't immobilized, but it can't move beyond the reach of the toad's tongue. A creature can sever the tongue with a successful Strile against AC 15 that deals at least 6 slashing damage. This deals no damage to the toad but prevents it from using its tongue Strike until it regrows its tongue which takes a week.