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Pathfinder Second Edition

Compendium

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Ice Mephit

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Though capable of the same depths of cruelty as their Fire Mephit kin, ice mephits carry theirs out in a more calculating way. Unlike most mephits, these pale blue mephits prefer solitude to company. Lacking in empathy, they are known for their callousness, and have a reputation for Brutal honesty. They also have few moral qualms about acting selfishly and exploiting Weakness for their own gain, should the chance arise.

Attributes

Ice Mephit

Creature 1

NSmallUncommon, Air, Elemental, Water
  • Perception3; darkvision
  • LanguagesAquan, Auran
  • Skills acrobatics 7 intimidation 5
  • Str0Dex4Con0Int -2Wis0Cha2
  • AC 17 Fort5Ref9Will3
  • HP 18 Immunitiesbleed, cold, paralyzed, poison, sleep Weaknessesfire 3
  • Speed20 feet, fly 25 feet
  • Melee claw 9 (agile, finesse) Damage1d4 slashing
  • Cantrips chill touch ray of frost
  • Breath Weapon (arcane, cold) The ice mephit breathes shards of ice in a 15-foot cone that deals 1d6 (1d6) cold damage and 1d6 (1d6) piercing damage to each creature within the area (DC 17 basic Reflex save). The ice mephit can’t use Breath Weapon again for 1d4 (1d4) rounds.
  • Arcane Innate Spells DC 17, attack +9; Cantrips (1st) chill touch, ray of frost