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Pathfinder Second Edition

Compendium

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Zombie Hulk

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These towering horrors are animated from the corpses of monstrosities.

Attributes

Zombie Hulk

Creature 6

NEHugeMindless, Undead, Zombie
  • Perception8; darkvision
  • Skills athletics 18
  • Str7Dex-1Con4Int -5Wis0Cha-2
  • AC 21 Fort16Ref9Will12
  • HP 160 Immunitiesdeath effects, disease, mental, paralyzed, poison, unconscious Weaknessespositive 10, slashing 10
  • Slow A zombie is permanently slowed 1 and can't use reactions.
  • Speed25 feet,
  • Melee hunk of meat 17 (reach 15 feet) Damage2d10+9 bludgeoning
  • Ranged hunk of meat 9 (thrown 10 feet) (range 10)Damage2d10+9 bludgeoning corpse 17 (brutal, range increment 30 feet) (range 30)Damage2d6+9 bludgeoning
  • Corpse Throwing A zombie hulk can throw corpses at foes. While any Medium dead body will do, they sometimes throw zombie shamblers, who take just as much damage from being thrown as the target they hit. A thrown shambler lands prone, but if it's not destroyed, it can rise and use other actions normally.
  • Wide Swing The zombie hulk makes a hunk of meat Strike and compares the attack roll result to the AC of up to two foes, each of whom must be within the Strike's reach. This attack counts as two attacks for the zombie hulk's multiple attack penalty.