Pathfinder Second Edition
Compendium
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Alchemical Gear
The items listed on the Alchemical Gear table are the most widely available alchemical items on Golarion, which a 1st-level character could likely access. Each item’s full entry appears in GM Core. Your GM might allow you to start with other alchemical items from there on a case-by-case basis.
Alchemical Gear
Alchemical Bombs | Price | Bulk | Item Traits* |
---|---|---|---|
Lesser acid flask | 3 gp | L | Acid, bomb, splash |
Lesser alchemist’s fire | 3 gp | L | Bomb, fire, splash |
Elixirs | Price | Bulk | Item Traits |
---|---|---|---|
Lesser antidote | 3 gp | L | Elixir, healing |
Lesser antiplague | 3 gp | L | Elixir, healing |
Minor elixir of life | 3 gp | L | Elixir, healing |
Alchemical Tools | Price | Bulk | Item Traits |
---|---|---|---|
Glow rod | 3 gp | L | Light |
Lesser smoke ball | 3 gp | L | — |
Matchstick (10) | 2 sp | — | Fire |
* All these items have the alchemical and consumable traits.
Alchemical Bombs
Alchemical bombs are consumable weapons that deal damage or produce special effects, and they sometimes deal splash damage. You throw a bomb as a ranged Strike. It’s a martial ranged weapon with a range increment of 20 feet and can’t benefit from runes since it’s a consumable.
A bomb deals any listed splash damage to the target on a failure, success, or critical success, and to all other creatures within 5 feet of the target on a success or critical success. Add the damage together before applying resistance or weakness, and don’t multiply splash damage on a critical hit.
Elixirs
Elixirs are alchemical items you drink with a single action that has the manipulate trait, gaining the listed benefit.
Alchemical Tools
Alchemical tools are a type of alchemical item you use, rather than drink or throw. They all have the alchemical and consumable traits.