Pathfinder Second Edition
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Sabotage
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Sabotage [one-action] (Feat 4)
Incapacitation, Rogue
Requirements You have a free hand.
You subtly damage others’ equipment. Choose one item that a creature within your reach wields or carries. The item must have moving parts that you could possibly Sabotage (a Shortbow could be sabotaged, but a Longsword could not). Attempt a Thievery check against the Reflex DC of the creature. Damage dealt by Sabotage can’t take the item below its Broken Threshold.
Critical Success You deal damage equal to 4 x your Thievery Proficiency bonus.
Success You deal damage equal to double your Thievery Proficiency bonus.
Critical Failure The item is temporarily immune to your Sabotage for 1 day.
Attributes
category
Feats
level
4
subcategory
Rogue
traits
Incapacitation, Rogue
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