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Pathfinder

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Revenant

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Fueled by hatred and a need for vengeance, a revenant rises from the grave to hunt and kill its murderer. Devoid of any compassion, emotion, or logic, a revenant has but one purpose, and cannot rest until it has found vengeance.

Special Abilities

Baleful Shriek (Su) Once every 1d4 rounds, a revenant can shriek as a Standard Action. All creatures within a 60-foot spread must make a DC 18 Will save or cower in Fear For 1d4 rounds. This is a mind-affecting Fear Effect. The save DC is Charisma-based.

Reason to Hate (Su) A revenant's existence is fueled by its hatred for its murderer. As long as the murderer exists, the revenant exists. If the murderer dies, the revenant is immediately slain. A murderer who becomes Undead Does not trigger a revenant's Destruction. When a revenant encounters its murderer, it gains the benefits of a Haste Spell (CL 20th) that lasts as long as its murderer remains in sight. Against its murderer, the revenant also gains a +4 profane bonus on attack rolls, weapon Damage rolls, Grapple checks, and Saving Throws.

Self-Loathing (Ex) When confronted with its reflection or any object that was important to it in life, a revenant must make a DC 20 Will save to avoid becoming overwhelmed with self-pity. This condition renders the revenant helpless, and lasts until the revenant is attacked or sees its murderer. If a revenant resists becoming overwhelmed, the revenant becomes obsessed with the source that triggered the Saving Throw and does everything it can to destroy it, reacting to the trigger as if the trigger were its murderer and gaining bonuses from its reason to hate ability.

Sense Murderer (Su) A revenant knows the direction but not the distance to its murderer—this sense can be blocked by any effect that blocks Scrying. Against its murderer, a revenant has True Seeing And Discern Lies In effect at all times (CL 20th); these abilities cannot be dispelled.

Attributes

AC
19, Touch 13, Flat-footed 16 (+3 Dex, +6 Natural)
Alignment
Le
Base Atk
+6
CMB
+13 (+17 Grapple)
CMD
26
CR
CR 6
Cha
19
Con
&Mdash;
Creature Type
Undead
DR
5/slashing
Dex
17
Environment
Any Land
Feats
Cleave , Improved Initiative , Power Attack , Step Up , Weapon Focus (Claw)
Fort
+7
HP
76 (9d8+36)
Immune
Cold , Undead Traits
Init
Le Medium Undead +7
Int
7
Languages
Common
Melee
2 Claws +14 (1d8+7 Plus Grab )
Organization
Solitary
Ref
+6
SQ
Reason To Hate
Senses
Darkvision 60 Ft., Sense Murderer; Perception +13
Size
Medium
Skills
Intimidate +16, Perception +13
Special Attacks
Baleful Shriek, Constrict (1d6+7)
Speed
30 Ft.
Spell Resistance
17
Str
24
Treasure
Standard
Weaknesses
Self-loathing
Will
+7
Wis
12
XP
2,400
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