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Pathfinder Second Edition

Compendium

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Valkyrie

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Choosers of the slain and so-called angels of battle, the song of the valkyries plays wherever steel rings against steel. Valkyries are Humanoid individuals of impressive physical stature who seek the most epic battles and legendary conflicts so that they can lay claim to the souls of the world’s greatest warriors. The valkyries transform these souls into the implacable immortals known as einherjar.

Valkyries most often serve gods of battle and war, though a Valkyrie might pledge their service to any deity they consider worthy. Gorum is particularly well known for having Valkyrie and einherjar servants, though he isn’t the only such deity. Besmara also has Valkyrie servitors, and many stories of “ghost ships” actually reference accounts of encounters with ships manned by einherjar crews devoted to the Pirate Queen.

Attributes

Valkyrie

Creature 12

CNMediumAesir, Monitor
  • Perception22; darkvision
  • LanguagesCommon, Jotun; ravenspeaker, tongues
  • Skills acrobatics 25 athletics 25 diplomacy 23 intimidation 23 religion 22
  • Str7Dex5Con5Int 3Wis4Cha5
  • Items +1 resilient breastplate +1 striking returning spear
  • AC 33 Fort24Ref20Will23
  • HP 215 Resistanceselectricity 15
  • Claimer of the Slain Valkyries can detect the souls of those recently slain in combat. A valkyrie spends 10 minutes praying over the body of a creature who has been dead for no more than 12 hours; if that creature is worthy of becoming an einherji and of the appropriate alignment, the valkyrie transforms that creature into an einherji.
  • Ravenspeaker Valkyries use ravens as servants and spies. They can speak with ravens, and they can have up to three raven servitors who follow their commands. Valkyries can constantly observe whatever their commanded ravens sense.
  • Attack of Opportunity TriggerA creature within the monster’s reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it’s using. Effect: The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn’t count toward the monster’s multiple attack penalty, and its multiple attack penalty doesn’t apply to this Strike.
  • Recall the Fallen TriggerAn allied creature within 60 feet who isn’t a construct or undead is reduced to 0 Hit Points and their dying value is 2 or less. Frequency: once per day; Effect: The valkyrie restores 5d10 (5d10) Hit Points to the target.
  • Speed25 feet, fly 60 feet
  • Melee spear 28 (magical) Damage2d6+15 piercing
  • Ranged spear 26 (magical, thrown 20 feet) (range 20)Damage2d6+15 piercing
  • Storm of Battle (divine, electricity, evocation) The valkyrie hurls her spear into the air, creating a massive storm in a 100-foot burst. Spears of lightning rain down upon enemies in the area, dealing 4d12 (4d12) electricity damage (DC 32 basic Reflex save).
  • Divine Innate Spells DC 29; 7th plane shift (self and mount only); 6th disrupting weapons, heal, heroism; 3rd augury, sanctified ground, status, wanderer’s guide; Constant (5th) tongues