Burn Bryte
Compendium
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Murtath System
The Murtath System’s namesake planet is the zivoy homeworld. While many zivoys fled Murtath, there’s still enough of a population for some semblance of government.
Borders
Selective
Selective cultures only allow visitors and immigrants from specific places. Such a Culture does not allow others from places deemed dangerous, but may make an exception with heavy vetting.
Bonus: If you come from a Selective Culture, increase the dice sizes of one of your Mental Skills to a d12, one of your Social Skills to a d10, any other skill to a d10, any two Skills you want to a d8, and any three other Skills to a d6.
Population Density
Suburban
Suburban cultures are not as crowded as urban ones, but still pack people in close enough together to form tight-knit communities.
Bonus: If you come from a Suburban Culture, you gain an additional 5000 Argent to buy your starting Equipment.
Diversity
Homogeneous
Homogeneous cultures consist mainly of a single Species that holds most of the culture’s power and identity.
Bonus: If you come from a Homogeneous Culture, you gain two Special Abilities and two Nova Abilities from your Species.
Economic Status
Intermediate
Intermediate cultures have enough economic opportunity for most people to make a living, but most are not fabulously Wealthy either. Intermediate cultures can be found on the outskirts of the Heartworlds and in the Midbelt.
Bonus: If you come from an Intermediate Culture, you gain 5,000 Argent to buy your starting Equipment. In addition, increase the dice sized of two of your Skills by 1.