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This monster appears in the Dungeons & Dragons Player's Handbook 2024.

Traits

Compression. The octopus can move through a space as narrow as 1 inch without spending extra movement to do so.

Water Breathing. The octopus can breathe only underwater.

Actions

Tentacles. Melee Attack Roll: +4, reach 5 ft. Hit: 1 Bludgeoning damage.

Reactions

Ink Cloud (1/Day). Trigger: A creature ends its turn within 5 feet of the octopus while underwater. Response: The octopus releases ink that fills a 5-foot Cube centered on itself, and the octopus moves up to its Swim Speed. The Cube is Heavily Obscured for 1 minute or until a strong current or similar effect disperses the ink.


Octopus

Small Beast, Unaligned
  • Armor Class 12
  • Hit Points 3 (1d6)
  • Speed 5 ft., Swim 30 ft.
STR
4 (-3)
DEX
15 (2)
CON
11 (0)
INT
3 (-4)
WIS
10 (0)
CHA
4 (-3)
  • Saving Throws Str -3, Dex +2, Con +0, Int -4, Wis +0, Cha -3
  • Skills Perception +2, Stealth +6
  • Senses Darkvision 30 ft., passive Perception 12
  • Languages None
  • Challenge 0 (10 XP)
  • Compression. The octopus can move through a space as narrow as 1 inch without spending extra movement to do so.
  • Water Breathing. The octopus can breathe only underwater.

Actions


  • Tentacles. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1) Bludgeoning damage.

Reactions


  • Ink Cloud (1/Day). *Trigger*: A creature ends its turn within 5 feet of the octopus while underwater. *Response*: The octopus releases ink that fills a 5-foot Cube centered on itself, and the octopus moves up to its Swim Speed. The Cube is Heavily Obscured for 1 minute or until a strong current or similar effect disperses the ink.
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