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Habitat: Planar (Shadowfell), Underdark, Urban; Treasure: None

Shadows are incorporeal Undead that feed on life. They resent the living for possessing the potential and vitality lost to them.

Shadows lurk in dark, lonely places, typically sites that were meaningful to them in life or cursed places with ties to death, sinister magic, or the Shadowfell. Their victims rise as new shadows and prey on the living.

Shadows might resemble the silhouettes of who they were in life or take on more menacing forms. Roll on or choose a result from the Shadow Shapes table to inspire a shadow’s form and haunting.

Shadow Shapes
1d6 
The Shadow Appears As ...
1
A distorted stalker that lurks in the woods.
2
A fiend that dwells near a wicked ritual site.
3
Grasping hands that haunt a miser’s home.
4
A grim storybook character that follows those who speak its name.
5
Its target, acting in eerie pantomime.
6
An ominous priest that haunts a defiled site.

Traits

Amorphous. The shadow can move through a space as narrow as 1 inch without expending extra movement to do so.

Sunlight Weakness. While in sunlight, the shadow has Disadvantage on D20 Tests.

Actions

Draining Swipe. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Necrotic damage, and the target’s Strength score decreases by 1d4. The target dies if this reduces that score to 0. If a Humanoid is slain by this attack, a Shadow rises from the corpse 1d4 hours later.

Bonus Actions

Shadow Stealth. While in Dim Light or Darkness, the shadow takes the Hide action.


Shadow

Medium Undead, Chaotic Evil
  • Armor Class 12
  • Hit Points 27 (5d8 + 5)
  • Speed 40 ft.
  • Initiative +2 (12)
STR
6 (-2)
DEX
14 (2)
CON
13 (1)
INT
6 (-2)
WIS
10 (0)
CHA
8 (-1)
  • Saving Throws Str -2, Dex +2, Con +1, Int -2, Wis +0, Cha -1
  • Skills Stealth +6
  • Vulnerabilities Radiant
  • Damage Resistance Acid, Cold, Fire, Lightning, Thunder
  • Damage Immunities Necrotic, Poison
  • Condition Immunities Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
  • Senses Darkvision 60 ft, passive Perception 10
  • Languages None
  • Challenge 1/2 (100 XP)
  • Habitat Planar (Shadowfell), Underdark, Urban
  • Treasure None
  • Amorphous. The shadow can move through a space as narrow as 1 inch without expending extra movement to do so.
  • Sunlight Weakness. While in sunlight, the shadow has Disadvantage on D20 Tests.

Actions


  • Draining Swipe. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d6 + 2) Necrotic damage. The target's Strength score decreases by [[1d4]] (1d4). The target dies if this reduces that score to 0. If a Humanoid is slain by this attack, a **Shadow** rises from the corpse [[1d4]] (1d4) hours later.

Bonus Actions


  • Shadow Stealth. While in Dim Light or Darkness, the shadow takes the Hide action.
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