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This monster appears in the Dungeons & Dragons Player's Handbook 2024.

Traits

Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it must make a Constitution saving throw with a DC of 5 plus the damage taken unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.

Actions

Slam. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Bludgeoning damage.


Zombie

Medium Undead, Neutral Evil
  • Armor Class 8
  • Hit Points 15 (2d8 + 6)
  • Speed 20 ft.
STR
13 (1)
DEX
6 (-2)
CON
16 (3)
INT
3 (-4)
WIS
6 (-2)
CHA
5 (-3)
  • Saving Throws Str +1, Dex -2, Con +3, Int -4, Wis +0, Cha -3
  • Damage Immunities Poison
  • Condition Immunities Exhaustion, Poisoned
  • Senses Darkvision 60 ft., passive Perception 8
  • Languages Understands the languages it knew in life but can't speak
  • Challenge 1/4 (50 XP)
  • Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it must make a Constitution saving throw with a DC of 5 plus the damage taken unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.

Actions


  • Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: (1d6 + 1) Bludgeoning damage.
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