library

Level 1 Necromancy (Sorcerer, Wizard)

Casting Time: Action
Range: Self
Components: V, S, M (a drop of alcohol)
Duration: Instantaneous

You gain 2d4 + 4 Temporary Hit Points.

Using a Higher-Level Spell Slot. You gain 5 additional Temporary Hit Points for each spell slot level above 1.


False Life

1 Necromancy
  • Casting Time: 1 action
  • Range: Self
  • Components: V S M (a small amount of alcohol or distilled spirits)
  • Duration: 1 Hour
  • Classes: Artificer, Sorcerer, Wizard
  • Bolstering yourself with a necromantic facsimile of life, you gain 1d4 + 4 temporary hit points for the duration.
  • At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, you gain 5 additional temporary hit points for each slot level above 1st.
Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×