Play Now
Join a Game
Shop
Tools
Characters
Compendium
Community
Sign In
You gain proficiency in two of the following skills: Athletics, Persuasion, or Survival.
Additionally, you gain proficiency with Martial Weapons and armor training with Medium Armor and Shields.
You have honed your martial prowess. You gain one of the following Fighting Style feats of your choice: Archery, Defense, Dueling, or Protection.
Your analysis of a creature shows you the best ways to harm it. Whenever you add a Perfect Plan die to an attack roll made against a creature you're analyzing, if the attack hits, you add your Proficiency Bonus to the damage.
You can attack twice, instead of once, whenever you take the Attack action.
With your direction and attention, even glancing blows become mortal strikes. Whenever a creature that is a part of your Perfect Plan rolls damage, you can use your Reaction and expend a Perfect Plan die. That creature can reroll a number of the damage dice up to your Intelligence modifier, and must use the new rolls.
Additionally, whenever you add a Perfect Plan die to an attack roll made against a creature you're analyzing, the attacker gains the benefits of this feature without you having to use your Reaction or expend Perfect Plan dice.
You can readily return the favor on any aggression. Whenever a creature deals damage to you, you can use your Reaction to make a weapon attack against that creature.
With perfect planning comes perfect precision. Whenever you add a Perfect Plan die to an attack roll made against a creature you're analyzing, if the attack hits, you may spend another Perfect Plan die to cause the attack to become a critical hit.
Once you have used this feature, you must finish a Short or Long Rest before you can use it again.